LZBravo

LZBravo

Wednesday, July 5, 2017

Zombicide: Save the Girl! Get the Keys!

Zombicide The Yacht Mission 2

Read Episode 1

We rested up after the all-out battle on the docks and gave Amy food and water to build her strength. Even with rest and food she was still not feeling much better. She finally confessed to Wanda that she had a condition and needed her medicine soon or she would get worse. Luckily right before the area around the docks was overrun her dad had found a pharmacy and stashed a huge supply in the duplex by the boathouse. Amy said her dad had also hidden the yacht keys in the boathouse.

Phil gathered the team after his chat with Wanda and shared his thoughts. “Ok the way I see it, the yacht is our best chance to get out of our current deteriorating base situation. Amy was a help fighting our way off the yacht and I think she will be a good add to our group for one and getting the key lets us gain a mobile base easily isolated from shore”.  Doug was concerned about the added time away from base but agreed with the plan. The die is cast then and we hit the duplex and boathouse at first light.

Meanwhile, Ned was carefully traveling through the night to bring an important message to the yacht rescue team.



The team advances on the duplex and are very pleased when they see few enemies. 

Ned arrives with his urgent message but doesn't see the team. 

Ned is alone, opposite of the team, and zombie dogz are prowling

Ned and team break toward the front of the building with dogz hot on Ned's tail. Ned runs into a barricade and the team sees the front door is also barricaded. 

Phil, Wanda, and Josh breakdown the barricade just in time. 

The group searches for ammo and equipment while holding off the wandering dead. Doug call for go time into the building. We are spooked by the low quantity of dead. 

Wanda makes short work of the door and is greeted by a fatty. 

Wanda and Doug lure the Fatty and Z Dog to their doom! The team is working like a well oiled machine. Amy is doing well but is starting to look ill again. 

Half the house is clear but still no meds and no pass code for the boathouse. 

Amy has her meds and the pass code book is in sight. Phil has moved down to hold the path to the exit. The number of zombies is growing. 

Phil, Doug, and Josh go back to back to back to keep the house exit and path to the boathouse clear. 

Phil and Ned buy time while Doug recovers the yacht keys. Wanda and Amy have clear a back exit through the house flanking the zombie hordes. 

The group flees successful in their mission with a hail of destruction laid upon the horde of zombies. As the team catches thier breath, Ned informs them that an unusually large buildup is occurring around the hideout and ammo is getting low. The team looks in the direction of home and sees ominous smoke rising in that direction. "Damn it! Let's go and go now", exclaimed Phil. 

Conclusion

The game was fun as usual. We were shocked at how the spawn draws and searches went in our favor. The campaign has been very satisfying with the connected storyline. The next mission looks be tough and the question remains...do we dare to dream of making the yacht ours. Mission three is coming soon. We appreciate you visiting our blog and would love a follow. 

PS - We got the dogz painted as promised!