LZBravo

LZBravo

Sunday, August 20, 2017

Zombicide: Olympus is Burning!

Zombicide The Yacht Mission 3


Doug: "You're right Phil, there is no doubt the smoke is coming from Olympus"
Wanda: "We gotta move quick they could still be holding on"
Phil: "Let's move! The only thing the smoke means is they triggered the explosives
           in order to block some access points"

No one spoke up but everyone was thinking that we hope that's all it means. The
team moved quickly but carefully as the experienced survivors they had become. 


Ned said every good base needs a name. We decided if Olympus was good enough
for the White House is was good enough for us. As we approached Olympus, we
could see the charges had amazingly worked as planned. The two roads we blocked
and hopefully that would keep the zombies from forming a horde. It should also 
only leave one way into and out of the area we had secured.  


Phil, Wanda, and Amy breech the door hoping to find our team safe and sound. 


The building is full of zombies and the team floods in to meet the challenge



The team breaks out to looks for survivors but a pack of dogz blocks the way


Josh hold the doorway in hopes of keeping the zombies thinned out while the rest 
of the team presses on


Josh rejoins the others as there are too many bad guys to hold back


Amy and Josh move into the second building and still no survivors 


A steady stream of dogz and runners keep Amy, Josh, and Wanda tied up. 
Wait! Is that a voice behind the next door?


Doug, Phil, and Ned keep the path out open although the number of zombies is 
growing


Any and Josh quickly complete the barricade so that they can keep searching without
harassment by swarms of zombies. 

Yippee ki yay! It's Nick but he is hurt and we will need to carry him out


Josh drags Nick out and Whoa it is a huge abomination and some dogz

Josh: "I've been saving this for you ugly so say bye bye!"
Josh throws the Molotov he has been carrying



Ned mans the barricade while Wanda continues the search


While rummaging for more Molotov fixings, Josh finds George but zombified. 
Josh does what has to be done for his old running buddy. They had been friends 
before the Zombicide started


The barricade creaks as the zombie masses press into it


Wanda finds Ross and Doug begins to clear the escape route. Every single room has
been searched and only three of the ten members hold Olympus have been accounted 
for so far


The team unleashes fire and fury into the mass of dogz and zombies blocking their 
exit


A true horde is crushing into the barricade


The added power of the fatties smash through the barricade 


The dogz and runners are hot on the teams trail


The team exits just in time. The search and rescue attempt went smoothly with the
team working together like the seasoned survivors they have become. Everyone hopes
some of the team escaped and are not in fact now part of the zombie hordes. 

Phil: "We have no choice but to hope the yacht can get us to safer ground"
Amy: "I know it is fueled and we have the keys"
Doug: "Wanda you're with me. We've got rear guard"
Josh: "I saw a place we can hold up and get Ross and Nick in better shape about an hour back"

Conclusion 
Mission 3 went really well. Our spawn draws were lucky at the right times. I will do a whole 
post on some home rules we use to add random turn order and zombies destroying barricades. 
They both work well and add lots of uncertainty and excitement. Our next and last mission
of the Yacht Campaign is up next. We are excited to see if we can get all eight survivors on
the Yacht and see where that will take us. 

Thanks for reading our reports and please leave a comment and consider giving us a follow. 

Wednesday, July 5, 2017

Zombicide: Save the Girl! Get the Keys!

Zombicide The Yacht Mission 2

Read Episode 1

We rested up after the all-out battle on the docks and gave Amy food and water to build her strength. Even with rest and food she was still not feeling much better. She finally confessed to Wanda that she had a condition and needed her medicine soon or she would get worse. Luckily right before the area around the docks was overrun her dad had found a pharmacy and stashed a huge supply in the duplex by the boathouse. Amy said her dad had also hidden the yacht keys in the boathouse.

Phil gathered the team after his chat with Wanda and shared his thoughts. “Ok the way I see it, the yacht is our best chance to get out of our current deteriorating base situation. Amy was a help fighting our way off the yacht and I think she will be a good add to our group for one and getting the key lets us gain a mobile base easily isolated from shore”.  Doug was concerned about the added time away from base but agreed with the plan. The die is cast then and we hit the duplex and boathouse at first light.

Meanwhile, Ned was carefully traveling through the night to bring an important message to the yacht rescue team.



The team advances on the duplex and are very pleased when they see few enemies. 

Ned arrives with his urgent message but doesn't see the team. 

Ned is alone, opposite of the team, and zombie dogz are prowling

Ned and team break toward the front of the building with dogz hot on Ned's tail. Ned runs into a barricade and the team sees the front door is also barricaded. 

Phil, Wanda, and Josh breakdown the barricade just in time. 

The group searches for ammo and equipment while holding off the wandering dead. Doug call for go time into the building. We are spooked by the low quantity of dead. 

Wanda makes short work of the door and is greeted by a fatty. 

Wanda and Doug lure the Fatty and Z Dog to their doom! The team is working like a well oiled machine. Amy is doing well but is starting to look ill again. 

Half the house is clear but still no meds and no pass code for the boathouse. 

Amy has her meds and the pass code book is in sight. Phil has moved down to hold the path to the exit. The number of zombies is growing. 

Phil, Doug, and Josh go back to back to back to keep the house exit and path to the boathouse clear. 

Phil and Ned buy time while Doug recovers the yacht keys. Wanda and Amy have clear a back exit through the house flanking the zombie hordes. 

The group flees successful in their mission with a hail of destruction laid upon the horde of zombies. As the team catches thier breath, Ned informs them that an unusually large buildup is occurring around the hideout and ammo is getting low. The team looks in the direction of home and sees ominous smoke rising in that direction. "Damn it! Let's go and go now", exclaimed Phil. 

Conclusion

The game was fun as usual. We were shocked at how the spawn draws and searches went in our favor. The campaign has been very satisfying with the connected storyline. The next mission looks be tough and the question remains...do we dare to dream of making the yacht ours. Mission three is coming soon. We appreciate you visiting our blog and would love a follow. 

PS - We got the dogz painted as promised!

Friday, June 16, 2017

German FJ Company versus Soviet Light Tank Company

Situation
Soviet Union Winter 1941
The German drive into Russia had slowed with the onset of a harsh winter.
Soviet forces had also begun localized counterattacks as the Germans 
supply lines stretch to the breaking point. 

Mission
The German FJs were suppressed to see the Soviet infantry and tanks 
appearing in force to their front. Only half of their force was in place. 
The envelopment was developing rapidly but the entire field is muddy
forcing the Soviet tanks to stay on the roads. 

 

 

Only the 10.5 mortars and one FJ platoon with attached HMGs were
in place. 

 

The Luftwaffe swoops to to help stop the T26's

 

The mighty KV bogs trying to hurry down the road towards the exposed
flank. 

 

PaK 36s ambush the T26s on the right flank

 

The Soviet infantry quits the field after sustain fire from infantry and
HMGs but the Soviet tanks are still baring down on all roads.

 

The Pak 36s on the right are destroyed and the ones on the left are about 
to eat lots lead and are about to be destroyed. The KV is back on the
move. 

 

The Luftwaffe braves heavy AA and destroys the KV

 

Soviet tanks including flame tanks engage the last reinforcement platoon. 
The FJs assault the tanks and drive them back but only bag one tank. The
FJs fall on the next turn and the Soviets own the day. 

Result
The game was a really fun 4-3 victory for the Soviets. It was fun as both
sides were dishing out destruction. In the end, my Crete list FJs didn't 
have enough AT assets to carry the day. I had several air attacks chased 
off by AA so had the struck home it might have gone 4-3 the other way. 
Many thanks to Kevin for a game played in the right spirit and we both
had fun. Early War tends to always be fun in my book. 

We were playing v3 but since I really enjoy Team Yankee I'm looking
forward to v4 escalation event coming soon. Thanks for visiting and please 
consider following LZBravo. 








Friday, May 5, 2017

Zombicide: The Yacht Campaign

Zombicide: The Yacht Campaign


Mission 1 – Find the Yacht and Rescue the Girl

Josh picked up a girl on the shortwave radio he had repaired several weeks ago. 

The girl said her name was Diane and she was hiding in a secure room on a yacht 

docked at the local marina. She is apparently sick but says if we can bring her 

some medical supplies she can help us. The docks are crawling with packs of 

zombie dogs and in fact almost cost the group two members last time we tried

 to scout the area for supplies.


After some discussion the team decide that since they were getting desperate to 

find a way out of the area maybe this yacht held promise and yeah we still see 

ourselves as the good guys albeit as Doug says Chaotic Good at best. The plan 

is for Doug, Phil, Josh, and Wanda to try and do in quietly grab some medical 

supplies, get the girl, and get back to our safe spot. If that all come together, we 

can see how the girl can help us improve her prospects.


 


The team approaches the docks near the yacht.


 



Looking for supplies, the team is attacked by zombie dogs. 

They are quick, hard to hit, and dangerous.


 



Phil and Josh search for supplies and run into dogs and fatties!

Phil and Josh barely escape with only light wounds while dispatching the zeds.


 


Wanda and Doug work the other direction looking for the needed medical supplies.


 



The team has done well. We are armed up and have the medical supplies in hand. 

It is time to take the yacht and find the girl.


 



There are so many zombies and Z dogs! They keep coming in waves. 

There are too many for the quiet approach. 


 



Josh and Doug hold the gang plank while Phil and Wanda look for the girl.


 


Barely holding onto our only egress!


 



We found her exactly where she said she would be hiding.

Let’s get out of here! The team fights its way off the yacht and heads for the 

exit from the docks.


 



Surprisingly and narrowly we escape through the fence surrounding the docks. 


 



Conclusion

We make it back to our hideout but the girl still seems a little sick, Thre are no 

signs of wounds so we are hoping rest, food, and care will get her well. The 

yacht was great and we feel we could clear it and make it a safe haven. Should 

we dare to dream that we could get it running


Zombicide is consistently a really fun and tense game. We look forward to the 

twists and turns of this campaign. You can find the campaign linked below.

Zombicide The Yacht