LZBravo

LZBravo

Saturday, September 12, 2020

Castle Frankenstein Ep 3 - Taking it to the Man

Charlie hoped the third time would be a charm. The Brass had given him and Rika an old fashioned cuss out. However, they to realized that something new, strange, and deadly was happening. 

Brass was banking that a recent ULTRA intercept held the key to ending this scourge. The coded message had requested barrels of exotic chemicals and heavy water for something Jerry called Projekt Terminator. The fact that the requester was codenamed Doktor Frankenstein was the one detail that made this sketchy. But the target site seemed to fit the tab for what was happening. 

Regardless, Brass was willing to send six Joes in to case this FrankenDen. The team would be beefed up compared to the last two.  Still Charlie had suggested it should be handed over to the Airborne. When Brass said “not their job.”, Charlie put in for a transfer to the Airborne. Transfer Denied! Well, at least he wasn’t headed back to that damned Fortress. 

Man the Brass just isn’t hip to what we’re up against. These missions just get tougher. It was all the team could do making a path through the Jerries guarding the Castle’s entrances. Rika and Duncan burned thru their “hands” of tricks, as Charlie used a metal rainstorm to clear a path. 


Charlie cut a path for the team to make it past a vault of Vats. Randell took point as the squad headed up the tower’s staircase. Rika gasped as a Sounder of Wild Boars, armored and weaponized tore into a shocked Pvt Randall. While Randell’s “Number was Up”, at least he took the Sounder with him, tumbling over a ledge, sows in tow.


The team paused to regroup and reload. Charlie pumped a rocket into the Jerry Axemen before catching up to the others. But those Axemen were Lumberjacks and they were okay! They chop down GIs and work all day!

An officer peered down on the team. Shouting orders only Rika understood to enemies we couldn’t see.


At the top of the stairs, Duncan and Allen dove into some sort of crazy control room.
Allen stood to take point. A burst from a team manning Hitler’s Buzzsaw downed him before he could call out a warning. Lucky for Duncan, the round labeled “Duncan” ricocheted off his helmet. 


Jerries poured out of every rat hole in the castle. Time was running out. Turner got caught in a hail of fire from a rifle team and went down for good. The team could not generate enough firepower to stall the FrankenGuards. 

A decision was made to rush Frankenstein’s lab. Duncan grabbed a couple potato mashers from a dead grenadier and made his Hero play.


Damn the entire army was here guarding the Doktor!


Duncan underhanded a potato masher, arching it perfectly at Frankenstein. He was rewarded with a thousand piercing rounds. Duncan’s last image was of a squattie toad like man in a lab coat diving on the grenade. The Blast (6 dice) from the grenade barely had his number.

Charlie and Rika realized their time had also run out. The last thing Rika understood was the Doktor shouting “To my uboot!”.


Aftermath 

Well that went poorly.
Even though we took three Player Soldiers, weapons with range and Many grenades, we were easily stymied again.

Luckily no Chemical locations were drawn. The Mission’s 10 turn limit was way to tight. By he third location we knew we had trouble. And big brother botched his shuffling roll, as locations were hard to come by, costing us several discard and draw actions.

We had decided during a traditional WW2 WF that things were not challenging enough and we would shift to Elite Hostiles. Well this Adventure Pack has me rethinking that. Elite Hostiles have lots of cover and take lots of hits. This mission added Fearless. Toss in the occasional Close Combat location and then queue the Fat Lady. 

As always, it was lots of fun. The Boars, Axemen, and Igor are fun and difficult opponents. 

We can’t speak to Dr Frankenstein. We are guessing he’s on his way to the South Pole or Jungles of Argentina. Regardless, we will see him and his body guards again, either in a PMC or Airborne mission some day.....

Appendix - Mission Team