LZBravo

LZBravo

Friday, November 27, 2020

Compound Raid Afghanistan

Intel indicates a large weapons cache in a countryside compound. The National Army decides it will conduct the raid without USA support. The Army is trying to show it can control areas outside of the cities. 

I’m testing one of my missions for the supplement I’m creating for Two Hour Wargames Chain Reactions, NUTS!, and/or FNG. Heck maybe even a standalone set depending how it takes shape. Chain Reaction is a really good complete game and it’s FREE!
THW Chain Reaction Rules Site

Forces
The National Army has two fire teams. One tasked with breaching and the second following to support. 
The Insurgents are represented by 6 Possible Enemy Forces (PEF). Two are in the compound open area and each building block has one. 


Breaching team moves in after taking out the patrol outside the compound. 


Team 2 moves in from the side watching for more guards and ready to support. It looks like surprise is holding. 





Two PEFs represented by the commander on the radio and the light MG team on the roof. 


The team breaches as the first PEF is 4 insurgents. Luckily for the team the second PEF was insight as well but is just the wind or an animal. 


The Army is quick and wins the insight test. They kill two insurgents and the other two duck back but only after one of them is able to knockout one soldier.  The support team quickly reinforces with one member joining the breaching team to keep them at full strength. 


S Vest! The leader exclaims but too late. The S Vest blows and takes out the bomber as well as all four National Army members. The remaining soldiers withdraw. The building PEF ended up as a suicide bomber who won the insight test even though I have a modifier to their insight test. 

Wrap up
A really quick but intense mission as was intended. My next test will be starting a SEAL three mission campaign.  

Tuesday, November 24, 2020

Warfighter Drop Zone North Korea

We’ve intercepted heavy radio traffic coming over the NK’s military net. Much of it seeming to be frantic calls for support, oddly enough being sent in the clear. Satellite intel shows scenes of rioting and mass murdering occurring in every major city we monitor. The NK military is moving mechanized units into the cities and engaging the mobs.

Their Chinese buddies seem to fear the mobs of NKs gathering towards their shared border. Something about those herds has caused the Chinese to drop every bridge joining the two countries. They have also tripled the number of river boats patrolling those areas. They know something we don’t!

Given our suspicions concerning the Covid-19 outbreak, our white coat people fear some biological experiment might have blown up in their face.

The president has authorized your team to drop into NK and demolish the People’s Highway Bridge before the rabble crosses. The fly in your whiskey is that our SK “partners” want to goodwill any and all support requested by their estranged brothers. So, you must make a covert insertion and drop the bridge from the NK side, preferably without tipping off the SKs.

Here’s your brief:


Sack up, you liftoff in 30.






The team drops into the middle of some NKs. Fortunately we hit them before their shock wore off.


The Bridge approach was well defended. We ran into some tough terrain (time marker advanced 2 spaces).


The enemy had the benefit of knowing the countryside, and made taking them out more difficult than African warlord mission troops had been. The team slowed their advance in order to reduce the engaged forces.


The squad expended the few grenades they had, eliminating many of the enemy. The team then spread out to cover the Supply Drop zone. 


Dammit. The drop overshot even our forward position. It had the equipment needed for dropping the bridge. Time to hump it and reconsolidate the squad. Team Lead sprinted forward, having seen the chute hung on the bridge itself.


The bridge was well defended. The squad laid down suppressing fire, allowing a snapshot at the officer as he sprinted towards his commo Jeep.

With the M3 Gustav retrieved, Lead dropped back and let loose at the main trestle. The NKs stared in shock as the bridge fell into the river. Time for the squad to skin out, and skin out they did!


Aftermath 

So begins our Special Operations Group X (SOG X) campaign. Future posts will show more about this hard hitting group of operators and their wins and losses fighting the hidden war. 

We enjoy the Airborne missions. Behind enemy lines cards are greatness and can really add excitement to a mission. As do the landing zone cards.

This was our first encounter with North Korean forces. They were tougher than the Middle East and African forces. We are going to need to up gun our weapons. We could really use a ranged weapon with spray!

Great game. Good fun.

We wonder what outbreak was behind this mission? Stay tuned.....




Friday, November 20, 2020

The Devil Went Down to Georgia

Grimsaw and Maibala were not happy to be ordered back into the jungle. They had been the only ones to return alive from the last foray. Nerves were frayed.
Their confidence was bolstered somewhat by having veteran jungle fighter Sala assigned to the mission.
Shadows and fog engulfed the team from the outset. Sala slid his blade from its sheath as the fog closed in. It comforted him. Grimsaw received a hailstorm of rifle fire as he emerged from the fog.


The team closed ranks and forced the enemy to hunker down.


Grimsaw’s frayed nerves were making him careless. As he advanced, he triggered a boobytrap. As enemy forces gathered ahead, Maibala played rearguard.


Grimsaw, a tad crazed, rushed recklessly ahead of the team. He wanted this objective Bad.


Sala remained behind to deal with threats lurking in the fog. A fog which seemed to trail the squad while growing denser. The others rushed to aid Grimsaw.


Grimsaw’s crazed rush, left the team stretched out along the path. Kute paid the price.


Sala fell out of contact. However, his efforts in the fog kept forces from building up on the objective. Grimsaw reached their goal, but the fog had allowed a major build up to occur (RP hostiles + a 5 points).
His grenades would even the score.


Time was running out. Maibala heard Sala cry out and headed back to help. He had little to aid Grimsaw.
Grimsaw was making a last stand. He had to clear the area or all would be lost.


The fat lady sang. Time had run out as the fog engulfed the four soldiers. 


Aftermath 
Thus ends our three R’Lyeh missions. Zero wins. The module has great new twists, which required us to rethink our tactics and loadouts. Obviously we needed more plays to get it right.

This final mission was extra bloody, and fun. We prefer challenging missions and have often found the more enjoyable sessions to be those that result in casualties and even failure. Here the result is if the time expires, the squad is never heard from again.

The soldiers in this module are all fun to mix into the missions.

The Mission Team




Wednesday, November 11, 2020

Warfighter WW2 - British Landing Tactics Exercise

A squad from the London Fog Regiment was tasked with clearing a channel off the beach for the follow on forces. In reality this was an exercise testing the Brits Shore Invasion tactics.

The run in aboard one of the Yank’s Higgins boat was a bit dodgy (all soldiers suffer a suppression)


The Captain’s Leadership drove the squad off the boat and into a Boiling Surf and the team machine gunner forced the enemy spotter to ground while the rest detected a sniper and peppered him with suppressing fire. An MG42 opened up and wounded our MG trooper.

The Boiling Surf battered the team as the advanced (after rolling all suffered an opening suppression).

The Captain rushed forward and dropped two PIAT rounds on the MG42.


The rest advanced onto the Deadly Beach zone blasting away at the spotter and sniper, again suppressing those enemies.


Now the final push began. Rushing the Recon objective, members found a cache of enemy grenades (Objective text) and began lobbing them at the enemy. Corporal fired a rifle grenade into the MG42 (with Blast) position wiping it out. 


At close range the mopping began in earnest.
As the last enemy position was cleared, the squad consolidated at the top of the dunes and awaited the follow on force.


The beach was cleared, and it was generally a cake walk. The expensive PS was well worth the cost. The combo of PIATs, Rifle Grenade and the objective providing each entrant 2 grenades made this a very achievable mission.

The Starting Forces