LZBravo

LZBravo

Tuesday, November 26, 2019

Zombicide: Running the Rock

Wanda was nervous as she looked back at the team. This was her first mission
to plan and lead. She considers this team family after all the have survived. 
“Ok, one more time. We get to the control room and open the exterior door
then everyone but Josh heads out. Josh will let us back in when we signal.
Everyone got it?”, asked Wanda. The team nodded and they were ready. If
the notes they found were correct they should find the replacement parts needed
to use the machine shop again. With the machine shop and salvage they can 
get the yacht ready to explore across the bay. They had seen signals from the
coast which were now much less frequent but it had been clear they had been
SOS messages sent by flashlight and mirror. 


The team smashes open the path to the control room


With the door open Wanda moves quickly before the zombies can swarm


Doug and Ned notice that opening the front door clearly opened an interior 
door too. 


The zombies are coming quicker than planned


The prison zombies coming from the rear are endangering the plan


Wanda makes a stand on the pimp car!


Amy links up with Wanda while Phil decides to stay with Josh. Doug and Ned 
will join the effort to gather the items outside the front entrance. 


“Time to improvise, Amy you and me will go get the last items. Doug and Ned cover 
us and keep our retreat path clear” shouted Wanda above the mayhem. 


Phil and Josh keep the area clear


Wanda and Amy head toward the block of offices 


Zombies are closing from all sides. Amy and Wanda prep to crash the offices while
Ned and Doug work hard at holding the egress open. 




Wanda and Amy are forced to escape the other way after grabbing the prize


Doug holds the entrance and Ned takes on the runners


Get those doors open!!!


Ned uses the concrete saw on the Abomination


Amy decides to put our Molotov Cocktail to good use destroying a large part of the
remaining zombies on The Rock


Conclusion
“I feel like I just ran The Rock 10k”, mussed Wanda as she looked through books, notes,
and items they had gathered today. The team was very excited to have survived and
set the table to get the yacht ready to explore the area. As the team sat around decompressing,
Wanda interrupted the small talk,”you’ll never believe what’s in the notebook I scooped
up in the offices says”.
“The secrets of time travel”, joked Josh
“No but almost as good. These notes say the hospital across the bay had a cure they 
were about to test!” exclaimed Wanda. 
“I guess we know where we are going as soon as we make our repairs”, said Phil 
“Looks like we have a hospital to checkout before we look for the source of those
signals we’ve spotted”, added Doug. 

Zombicide once again provided a tense close run game. We were lucky to find good 
gear quickly. Until next time....Old School Gamers Out


Thursday, November 14, 2019

Warfighter PMC: First Contract

Business News Report
The small group of investors who have backed the Jackson & Lee Partnership startup seemed satisfied with the company’s first progress meeting. Held at the firm’s compound in the High Desert, investors were pleased to hear the company turned a small profit in the first month. 

The initial contract was so small, Jackson & Lee was the only bidder. Apparently securing the streets in some backwater town in the Atlas Mountains for some wannabe is not all that macho. Lee had some “connections “ with access to the black market. Our small company managed to acquire 8 grenades but not much else. 

After landing in Country, somehow, One of Our Own managed to get himself pinched after getting lost in one of the towns four streets. Employee 8, Anderson, was being held in an effort to gain influence over our team. Well, it took about two ticks for Mr Jackson to green light our action plan.


Stalin, Matrix, Gato, and Brian suited up for a basic raid mission. The Squad’s first live action together actually went well. Gato and Stalin ran the team. Gato providing cover fire as Stalin and Matrix acted as the main maneuver team. 

The rescue and return trip to the compound went well with only a couple scares. Inbound, an RPG team forced the team to Evade from the planned route. And a Light Machine Gun Team put a round in Stalin’s calf. Fortunately Gato was able to patch him up in short order.




During the second week, Stalin and Anderson went on an intel mission and got cornered in a Dead End Street. We learned a valuable lesson that day. Two man teams are not strong enough to survive in the wild. Racing as fast as possible, the men were half way home when a Roof Top Stalker nailed Anderson. Stalin was able to out maneuver the hostiles long enough to reach safety. Anderson, we hardly knew thee.


Week 3 was a quiet one. No activity. Which left us with a sense of foreboding. What were the hostiles planning?

Then the balloon went up. Angry Mobs had surrounded our “package”. The entire team suited up. Seven against dozens of militants. The Magnificent Seven headed out. Another learning curve for the team. We generated so much firepower this became a cake walk mission. We delivered the package to his out of town ride and caught our flight back to the World. Contract Completed!


Gato got himself promoted. Lucky bastard.

—————
Warfighter PMC is fun. The four week contract took a tad longer as we worked through the rules. Establishing the company was a fun exercise. We’ll see how the bookkeeping effort goes. 

Wednesday, November 6, 2019

Space Hulk: Evacuate Mission


Everyone’s comms boomed with the message “Brothers, we have achieved 
our objective. Make your way to the extraction points to return to the ship.”. 


Terminators move out ever watchful for the swarming enemy


Rear guard engaged


Genstealers charge blocking the path and one of us falls


The remains seven keep moving toward the exit


Hordes are advancing from both sides. Our leader stems the tide but goes
down in the glorious battle. 




Bjorne with his thunder hammer takes the lead to hold and clear the path to the
exit. 




The autocannon sings until it whirs empty. Many enemy are swept from the
field but the numbers are too great.  


Two lone survivors exit declaring “For the Emperor” as they leave the hulk. 


As always, Space Hulk provided a fun and tense game. It may well be a top 10
all time game. If you search the web you can find nice solo mods that play well. 
Thanks for the visit....Old School Gamers Out.