LZBravo

LZBravo

Thursday, January 30, 2020

January GAO (game accounting office) Report

The Old School Gamers decided to keep track of purchases,
Kickstarters, and regrets in 2020. We hope to focus more on 
games we know we enjoy, bling for those games, and expansions
for favorites, and less on buying games that never see the light 
of day while still picking up those gems that release every year. 

  

January’s GAO (game accounting office) Report 
Our Awesome buys:
1. Naval SitRep 57 from the Admiral Trilogy Group. Back in the day,
we enjoyed their Harpoon and Command at Sea games. Their twice
yearly periodicals are a fun read and stoke the fires to find table
time for a game or two.

2. Minis for use with Marvel Champions LCG. We enjoy adding bling
to some of our card games. We’re using heroclix figures for the
heroes and villains we have decks for.

3. Arkham Horror LCG A Thousand Shapes of Horror. This is our
Lovecraft go to game. This was a fun and exciting scenario, which
for a change our investigators performed quite well.

4. Arkham Horror LCG Dark Side of The Moon. This arrived yesterday
and we will play it out Saturday. The Dream Eaters story line is, and
has been, one of Fantasy Flights best.

5. Astronomy Fluxx. Haven’t played this one yet. It looks good and we
like that they used real photos. We often pull out a Fluxx game while
we eat or are waiting for more gamers to arrive. Quick and easy to learn
make this a backpack staple. And the price is right for our use.

6. Warhammer Underworlds Dreadfane - we are suckers for these 
B&N exclusive Games Workshop offerings. This is a quicker and easier
entry in the Underworlds series. We should be able to get this to the
table soon. 

7. Warhammer 40k Combat Arena - another B&N exclusive set in the
40k universe. The push fit minis are a big plus. This is a game of quick
and dirty arena combat. We are excited to play this one too. If it’s good
the minis might even see paint!

Kickstarters backed that ended this month
1. Meat Sweats - a backyard BBQ game for 4-10 players with a playing
time of 15 minutes. 

Kickstarters delivered
None

What was I thinking?
This month’s impulse buy and regret....
1. Magic the Gathering - Planes Walker decks. The Theros setting
was a favorite of ours. But two things. One, for the times we play,
we have waaaaaay to many Magic decks. Two, the planes walkers
drew us in, hope for some neat mythology related cards. I was very
disappointed. These two decks will not compete well against most
things in our gaming library. I’ve made a note to read this myself
the next time a Magic release comes out!!

2. Meat Sweats - we love quick card games and 4-10 players is a
bonus but we already have so many fun good card games that 
don’t get table time. The instant this funded and billed I did a facepalm. 

3. Battleline Medieval. We really enjoyed the first one and it saw a lot of play.
This version did not contain enough medieval theme to have me swap out
the original. And they didn’t even include the token that the original used for
showing ownership of the sector. Must fight the urge to acquire filler type
games. There are so many, and few “scream” “play me, play me!”

Let me know if you picked up something you’d recommend to us,
or of something we should avoid.


Wednesday, January 29, 2020

The Hobbit Saga - LotR LCG

In recognition of JRR Tolkien’s birthday we launched into the Hobbit
Saga adventure. The adventure contained several challenges and had
some fun moments.


Bilbo set off with the company of dwarves. Thorin Oakenshield, Gloin, 
and Nori in one group. Gimli, Thalin and Ori in the other. 


Our Adventurers were merrily trooping along until they bumbled into Bert.
We enjoy surprises, so having not really paid much attention to the Sack
cards, we had a good laugh as their now obvious use and meaning surfaced.
Bert scooped up Thorin Oakenshield and the party burst into action.


After clobbering an ally, Gandalf hit the table and set up Gimli to deliver the
finishing blow to Bert.


Our threat levels were creeping up fast, and with Gandalf out of one hand,
this “Troll party” began to spiral out of control!


Tom swoops in and Sacks Bilbo. Time to read the fine text. We quickly travel
to a site location allowing Bilbo to burgle his way out of his sack. Next turn he’ll
free Thorin. 


Then William shows up and we are forced to absorb more threat levels. Over
the next three cycles, with the help of another Gandalf, we manage to set Gimli
up to first take out Tom and then William. 


We were fortunate, in that we wanted to visit the locations Tolkien’s story traveled
through. Bilbo and Thorin’s party had successfully explored the Troll cave.
We didn’t realize how cool that was until....


We are now all set for the next stage. We hope to get that to the table soon.

For Anyone wanting a fun refresher on the Hobbit tale, we really enjoy the
1977 Bass & Rankin program with Orson Bean and John Huston.

Friday, January 24, 2020

Zombicide: Follow the Clues

“It wasn’t all BS” exclaimed Dan

For weeks the team had been following the hand drawn map Jose had given them. 
The team found Jose bitten and dying but he appreciated the company and kindness
the team showed him. 

Jose said he was a scavenger for a camp that was still functioning and trying to 
assist folks just outside of a hospital the CDC had taken over. He was cornered
by a swarm and his gun jammed. He managed to slide through but got bit in the
fray. 

“Follow this map. I’ve marked key landmarks and known danger points. Don’t 
let me change...” said Jose
Maggie gave him a nod and toke care of it about an hour latter. 

The team had just cleared a path to the make shift camp so the knew the
situation had gone bad at some point recently.  


Let’s search the area and those tents. Maybe we can pick up some bread crumbs 
to follow. 


We quickly take care of the doors and search both sides. This place must have
fallen recently. Lots of fresh fast zombies!





The team does well keeping the zombies from grouping and quickly searching for
clues to what happened as well as the usual quest for food, weapons, and ammo. 


The zombies are swarming....too much noise. 


Dan and Louise are feeling like they are about to be cutoff. 


Terry gets rushed but hold the gap open for Dan and Louise 


Watch the crawlers!


Maggie, James, and Laurie search the tents


“We gotta get this done”, shouts Dan over the roar of battle


“Found some folders and a brief case marked CDC”, yells Louise. 
“Let’s find a way out and see if we found anything good”, replies Dan


The team steps into the pocket to determine the best way out




“There! We can go between the tents and get outta here”, directs Maggie
The team moves quickly and starts to put distract between them and the zombies. 


Our first go at Rue Morgue was fun and wow nothing tougher than putting out a crawler 
for each 1 rolled along with a kill. The Rue Morgue campaign is moving toward a link up
with our Yacht / Rock Campaign. Thanks for reading, following, and commenting. 

Tuesday, December 31, 2019

Closing out the Decade

As 2019 and the 2010s come to a close it seems like a good time to look back
as well as take a look into the Roaring 20s. 

The Old School Gamers played some great games in 2019. A few of our favorites
were the ones that allow a really great narrative. Our top two were Warfighter and
Zombicide. Here’s Negan and Apocrypha get an honorable mention. 





One of our team created a fun list to close out the decade. We may have a few 
more of these type lists in the next few weeks. 

We had given up hope but this link back to our youth showed yesterday and will
get January table time. 



We hope everyone has a safe New Year and may it hold lots of good gaming!

Tuesday, November 26, 2019

Zombicide: Running the Rock

Wanda was nervous as she looked back at the team. This was her first mission
to plan and lead. She considers this team family after all the have survived. 
“Ok, one more time. We get to the control room and open the exterior door
then everyone but Josh heads out. Josh will let us back in when we signal.
Everyone got it?”, asked Wanda. The team nodded and they were ready. If
the notes they found were correct they should find the replacement parts needed
to use the machine shop again. With the machine shop and salvage they can 
get the yacht ready to explore across the bay. They had seen signals from the
coast which were now much less frequent but it had been clear they had been
SOS messages sent by flashlight and mirror. 


The team smashes open the path to the control room


With the door open Wanda moves quickly before the zombies can swarm


Doug and Ned notice that opening the front door clearly opened an interior 
door too. 


The zombies are coming quicker than planned


The prison zombies coming from the rear are endangering the plan


Wanda makes a stand on the pimp car!


Amy links up with Wanda while Phil decides to stay with Josh. Doug and Ned 
will join the effort to gather the items outside the front entrance. 


“Time to improvise, Amy you and me will go get the last items. Doug and Ned cover 
us and keep our retreat path clear” shouted Wanda above the mayhem. 


Phil and Josh keep the area clear


Wanda and Amy head toward the block of offices 


Zombies are closing from all sides. Amy and Wanda prep to crash the offices while
Ned and Doug work hard at holding the egress open. 




Wanda and Amy are forced to escape the other way after grabbing the prize


Doug holds the entrance and Ned takes on the runners


Get those doors open!!!


Ned uses the concrete saw on the Abomination


Amy decides to put our Molotov Cocktail to good use destroying a large part of the
remaining zombies on The Rock


Conclusion
“I feel like I just ran The Rock 10k”, mussed Wanda as she looked through books, notes,
and items they had gathered today. The team was very excited to have survived and
set the table to get the yacht ready to explore the area. As the team sat around decompressing,
Wanda interrupted the small talk,”you’ll never believe what’s in the notebook I scooped
up in the offices says”.
“The secrets of time travel”, joked Josh
“No but almost as good. These notes say the hospital across the bay had a cure they 
were about to test!” exclaimed Wanda. 
“I guess we know where we are going as soon as we make our repairs”, said Phil 
“Looks like we have a hospital to checkout before we look for the source of those
signals we’ve spotted”, added Doug. 

Zombicide once again provided a tense close run game. We were lucky to find good 
gear quickly. Until next time....Old School Gamers Out